Counter-Strike: Source was initially released as a
beta to members of the Valve Cyber Café Program on August 11, 2004.
[7][8] On August 18, 2004, the beta was released to owners of
Counter-Strike: Condition Zero and those who had received a
Half-Life 2 voucher bundled with some
ATI Radeon video cards.
[9]
On October 11, 2006, Valve released an experimental update, Dynamic
Weapons Pricing. Under this system, item prices are determined based on
their demand the previous week.
[10][11][12] Other updates, such as an enhanced radar system, have been generally accepted as a positive enhancement.
On March 5, 2010, Valve Corporation announced the release of its entire first-party library, including
Counter-Strike, on the
Mac OS X platform, for release in April 2010.
[13]
On May 7, 2010, Valve released an update that includes new features
and functionality developed in collaboration with Hidden Path
Entertainment. These include 144 (now 146) new achievements, a new
domination and revenge system, similar to that of
Team Fortress 2, player stats, an upgrade to
The Orange Box engine and more.
On June 23, 2010, Valve released the beta to the public, and also made the game available for Mac via SteamPlay.
[5]
On August 12, 2011, Valve announced the production of a sequel to
Counter-Strike: Source, entitled
Counter-Strike: Global Offensive.
[14]
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